Each of these was built and played on its own until it was fun, then the next one went in.
Take a machine apart the right way and it pays you back. Clean takes give better salvage. Sloppy hits spoil it.
Survival here is pressure, not a countdown. Look after yourself and the work goes faster; neglect it and the night gets long.
Pick berries and mushrooms, drink from springs and creeks, cook at a fire. Three food slots in your pack eat for you. Hunger and thirst wear you down, but on their own they never kill you.
Rain soaks you and the night chills you. Get under a roof, by a fire, and you rest well. No rain falls and no cold reaches you indoors.
Sprinting, swinging, rolling and jumping all cost stamina, shown beside your crosshair. Endurance grows it.
Forty-two slots and a carry limit, four weapon slots, an equipment screen and your survivor turning in the middle. Sort it, or quick-deposit into a chest.
Press B and pick a piece: walls, roofs, beds, a fire. Craft at the Workbench and the Forge, and dismantle anything for its materials back.
A day lasts about seven and a half hours. Nights are dark, and your lantern lights the way and gives you away.