Each region has its own. The Rain Country's is wet, grey and low, with the odd night the cloud breaks.
Real volumetric cloud over the valleys, rain that soaks you, puddles that answer a step or a shot.
One clock for the whole world. A day is about seven and a half hours, so you will play mornings and nights.
A roof keeps the rain and the cold off you. A fire and a bed let you rest well.
In the story, storms knock out the machines' robotics on land they hold too long.
A logging camp up the road, run off-grid by the people who never took the Link. It has a fire, a radio room and Zach, who will show you how to stay alive and then tell you why you should bother.
It is where the story starts, and where most survivors put up their first walls.
See it in the gallery