SHOW
NEW9 changes
COMBATThe bow, seen. The Shortbow hangs in your left hand when you take it up. Drawing pulls the string back to your hand with an arrow on it, everyone sees you draw, and the arrow flies with a bright streak and sticks in what it hits.
COMBATGuns in your hands. The rifles are held in your hands, and you raise them to aim.
COMBATFights scale with the crew. The number of machines that come depends on how many survivors are near the fight, not how many are on the server.
COMBATTwo at a time. At most two machines attack one survivor at once. The rest circle and wait their turn.
COMBATMachines give up the chase. Lead a machine far enough from where it was and it turns back.
COMBATDown, not out. While a party-mate is standing you have 30 seconds to be revived, and reviving costs nothing. While Down you can only crawl slowly.
COMBATFriendly fire. A party-mate's shots still hurt, but never put you Down.
WORLDFast travel. The mast by the truck is yours when you arrive. Walk up to a mast to find it; masts you have not found show on the compass. You can travel to your Camp Post too, but never out of a fight.
WORLDMusic volume. The music slider changes the volume as you move it.
FIXED3 changes
SOCIALNo more frozen copies of other survivors. A survivor who walked out of your view left a frozen copy behind, its head floating. They now go with them.
COMBATMoving while Down. You could walk normally while Down. Now you crawl.
SERVERWeather changes reach everyone. A server admin's change to the weather or the time now happens for every player, not only the one who made it.
KNOWN ISSUES2 changes
WORLDThe towns and the horizon. The towns are still plain blocks, and the mountains stand on a band of sky. First Rain's ground is the next big job.
SERVER0.2.0 can no longer join. Press UPDATE in the launcher first: an older game is told it is out of date.



